Ascent Giveaway Incoming!

Ascent is due in about two weeks!

This is good news, but there is more!

For the first two days after release, Ascent will be temporarily priced at $0.99. During that time, Risen will be free to download, so everyone will be able to get both books at barely any cost.

For those of you who would like a chance to get Ascent free as well, there will be another way. The first twenty (perhaps more) people who subscribe to my mailing list (conveniently located here: will receive Ascent completely free of charge on the day of release. I will gift it to them via Amazon.

Why? Because I like people to read me, that’s why.

I’d like to say more, but time is precious, mine and yours.

All the best, my friends.

M. T. Miller


Ascent is Done!

It took me a good while, but Ascent: Second Book of the Nameless Chronicle is officially finished!

The ARCs have been sent, and I am making preparations for the book’s release on September the 15th.

I absolutely love the way it’s turned out, and I hope everyone else will too.

I almost feel good enough to start updating this blog more regularly. Almost.

That’s it for now, I just wanted to share my enthusiasm.

Take care, my friends.

M. T. Miller


No one likes endings.

Whether it’s the end of a film, a book, or (tragically) a life, the point at which something changes from an “is” into a “was” is something we uniformly dread. And why wouldn’t we? We’ve likely enjoyed whatever it was that’s ended.

But endings are crucial. How many works of art have been brought down by a badly executed ending? Or the lack of one, for that matter? How many lives have fallen to ruin because of something inconclusive from the past? Far too many.

An ending is the means by which we give sense to a thing. The way a life ends inevitably sheds light on the way the deceased person had lived. The manner in which a hero’s journey concludes is probably its most important part. Even when an ending appears contradictory to the whole thing, the result is always the same: closure.

The mind needs this. The heart needs it more. It would be cruel not to provide it.

That is why I dislike most pieces of media that seem to go on forever. On and on they trod, producing one half-assed product after another. Plots that keep pulling their punches. Characters that do not die, because who’d want to piss off a paying fan base? And the trend keeps getting worse.

If the Assassin’s Creed series had ended after gaining momentum, as opposed to becoming a vehicle for one derivative game after another, people would speak fondly of it. Instead, it’s viewed as an expensive (yet profitable) joke; a juggernaut with no real weight. This is the future of everything, unless we choose to embrace endings.

Nothing is constant. Regardless of the amount of faith or certainty one has in something, there is absolutely zero guarantee that it won’t end. Perhaps it will be satisfying. Maybe it will be abrupt and as unpleasant as it can be. Everyone prefers the former, but even the latter is better than an empty, gaping nothing.

“A thing isn’t beautiful because it lasts,” said the Vision. Which is all kinds of ironic. The MCU will probably last longer than the solar system.

I for one choose to embrace endings. It is the only sane thing to do.

And thus this post ends.

M. T. Miller